sniffnoy: (Sonic)
[personal profile] sniffnoy
So, the Knights finally exist in Kongai! I thought it would be quite a while more!

Actually, I haven't actually *played* Kongai in... quite a while. I guess this is a good time to start again, huh? I heard there's some good Balthazar counters among the Knights, so hopefully that means his presence in the metagame goes down enough to the point I don't have to actually use one of said counters. :P

Naturally, I have to go through my first impressions of these guys.

Wei-Shan: This guy doesn't do a lot of damage, does he? (Though I'm not too clear on how Whirlwind works. The description is confusing.) But the debuff on Crippling Palm may actually make it worth it. It doesn't help against multi-hit attacks, but more traditional buffs and debuffs are better against those anyway.

Bestor: So now we have to pay attention to which DOT effects are "burn" and which ones aren't, huh? And he's another team buffer - the first one since Ubuntu. Seems OK, I guess, but I don't think I'd want to use him.

Gunbjorn: Hey, it's Ubuntu's innate! But a rather different character, it seems. So much disruption! I think I have to at least try him.

Oxbox: Ugh. His attacks are *expensive*.

Rathbone: I'm not really seeing what advantages he has that make up for having so many drawbacks. He can heal, I guess, but not very well.

Other notes: I have no idea whether Hero's Flagon will be good, but it'll certainly be annoying!

-Harry

February 2026

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