Harry slips up again; another comparison
Oct. 26th, 2008 11:58 pmI wrote "Winston stole a blender" instead of "Nathan stole a blender" (story perhaps forthcoming) in the minutes. Now I've made plenty of mistakes in there before, but this was the first one that I thought demanded going out and fixing it with a pen.
Also, what happens with the diplomacy and AGoT aren't really reverse; rather it's that different parts of the game exist in each. Because Diplomacy (nominally) doesn't end until someone gets 18, which is ridiculously huge, someone will achieve overwhelming force before getting there, leading to a "late game" where force matters more than diplomacy, and people eventually concede. AGoT ends before that; AGoT's 7, on the other hand, is attainable without overwhelming force, and so diplomacy will stay relevant up to the end. Whereas AGoT has an "early game" where people aren't in conflict yet, while in Diplomacy this doesn't last so long, and doesn't exist along some boundaries. (Well, I guess it's only about a turn in both games (and no turns at all between Lannister and Greyjoy) but the fact that everything has to be planned before orders are revealed makes planning beforehand for the second turn more necessary in Diplomacy. I think.)
Of course this is kind of guessing, me having played Diplomacy all of once...
-Harry
Also, what happens with the diplomacy and AGoT aren't really reverse; rather it's that different parts of the game exist in each. Because Diplomacy (nominally) doesn't end until someone gets 18, which is ridiculously huge, someone will achieve overwhelming force before getting there, leading to a "late game" where force matters more than diplomacy, and people eventually concede. AGoT ends before that; AGoT's 7, on the other hand, is attainable without overwhelming force, and so diplomacy will stay relevant up to the end. Whereas AGoT has an "early game" where people aren't in conflict yet, while in Diplomacy this doesn't last so long, and doesn't exist along some boundaries. (Well, I guess it's only about a turn in both games (and no turns at all between Lannister and Greyjoy) but the fact that everything has to be planned before orders are revealed makes planning beforehand for the second turn more necessary in Diplomacy. I think.)
Of course this is kind of guessing, me having played Diplomacy all of once...
-Harry